Open-World × Web-Swing × Bullet-Time

A slow-motion city getaway: swing, freeze and AERIAL JACK the perfect car.

Getaway (slow-mo)

First load downloads the game (~60–120 MB), then it's cached.
Needs a desktop browser with WebGPU or WebGL2. Keyboard + mouse.

Tab opens the mode panel · F1–F8 toggle modes live

What happens when Open-World Crime × Web-Swing × Bullet-Time collide

  • AERIAL JACK out of a swing.
  • Freeze the chase by standing still.
  • Tethers that yank cars.

The modes

Open-World Crime

Traffic, carjacking, a five-star wanted level, police that chase and shoot, and a minimap. Inspired by 2004-era open-world crime games.

Controls: E enter/steal car · W/S drive · A/D steer · Space handbrake

Web-Swing

Pendulum web-swing, release fling, and tethers that yank cars and bots. Inspired by web-swinging superhero games.

Controls: Q hold to swing, release to fling · Z tether two objects

Bullet-Time

The world clock follows your input. Stand still and everything freezes. Inspired by shooters where time moves only when you move.

Controls: Time scales with how much you move

FAQ

Can I play Open-World Crime × Web-Swing × Bullet-Time online for free?
Yes. This is a GameMash preset that runs in your browser with WebGPU or WebGL2. It's free, there's no account, and you don't need any game files.
Can I add more modes?
Yes. Press Tab to open the mode panel, or F1–F8 to switch modes live. You can add Skate, Platformer, Shooter and more without losing your momentum.
Is it made from the original games?
No. Every mechanic is a clean-room implementation written from observed behaviour and published values, with original code and CC0 or self-made assets. The modes are inspired by 2004-era open-world crime games and web-swinging superhero games and shooters where time moves only when you move.

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