Platformer × Shooter × Bullet-Time
Backflip into a frozen firefight and line up AIRBORNE KILLs while time waits for you.
Slow-Mo Shootout
First load downloads the game (~60–120 MB), then it's cached.
Needs a desktop browser with WebGPU or WebGL2. Keyboard + mouse.
What happens when Platformer × Shooter × Bullet-Time collide
- AIRBORNE KILL from jumps.
- Time moves only when you move.
- Killstreaks in slow motion.
The modes
Platformer
Triple jump, long jump, backflip, side flip, wall kick, ground pound and dive, with shards to collect. Inspired by N64-era 3D platformers.
Controls: Space jump (chain for double/triple) · Ctrl crouch / ground pound · Ctrl+Space long jump or backflip · F dive
Shooter
Aim down sights, recoil, bots, health regen and killstreaks (UAV, care package, airstrike). Inspired by 2009-era military shooters.
Controls: LMB fire · RMB aim · R reload · Shift sprint · 1-3 weapons · 5 UAV · 6 care package · 7 airstrike
Bullet-Time
The world clock follows your input. Stand still and everything freezes. Inspired by shooters where time moves only when you move.
Controls: Time scales with how much you move
FAQ
- Can I play Platformer × Shooter × Bullet-Time online for free?
- Yes. This is a GameMash preset that runs in your browser with WebGPU or WebGL2. It's free, there's no account, and you don't need any game files.
- Can I add more modes?
- Yes. Press Tab to open the mode panel, or F1–F8 to switch modes live. You can add Skate, Open-World Crime, Voxel and more without losing your momentum.
- Is it made from the original games?
- No. Every mechanic is a clean-room implementation written from observed behaviour and published values, with original code and CC0 or self-made assets. The modes are inspired by N64-era 3D platformers and 2009-era military shooters and shooters where time moves only when you move.
Real AI mashups like this
These were built from the original games and need your own copies. Their stories are below.
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More mashups to play
Skate × Platformer
Ollie and grind through a city, then hop off the board into triple jumps, wall kicks and ground pounds.
Skate × Shooter
Kickflip over bots, aim down sights mid-air and land a KICKFLIP KILL, the original GameMash combo.
Skate × Bullet-Time
Time moves only when you move, so every flip and grind plays in your own slow motion.
Platformer × Shooter
Triple jump over bots, backflip into an airborne kill and ground-pound into cover.
Platformer × Open-World Crime
Long-jump across traffic, dive through a city with a wanted level and wall-kick up away from the police.
Platformer × Voxel
Ground pounds smash blocks. Build your own obstacle course and wall-kick up it.